Evil Corp.
"In a future where an evil mega corporation dominates the world, the player enters the role of a heavily armed robot sent by the worldwide resistance to destroy the Evil Corp HQ. "
Evil Corp. is an isometric twin-stick shooter with a hybrid voxel/pixel art style where you destroy endless waves of enemies aiming for the best score, similar to classic arcade games like Robotron and Smash TV.
The game was developed as a final project for the UFMG Development of Digital Games course in 2018/2. Since it was gathering dust in my HD for some time, I decided to open it again, fix some bugs, add a leaderboard and make a WebGL build to release it here, so I hope you have some fun with it :D
During the course, we were assigned to develop a vertical slice of a game, passing from the Game Pitch, Game Design Document, prototype, final presentation, and a Post Mortem, which are available in those links if you can read Portuguese.
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Rating | Rated 3.5 out of 5 stars (2 total ratings) |
Author | Lerkel |
Genre | Shooter |
Made with | MagicaVoxel, Unity |
Tags | Arcade, Pixel Art, Twin Stick Shooter, Unity, Voxel |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Links | My page |
Comments
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Good game, but, a dev opinion: need better mechanics, that guy is not shooting centered (think thats enemys is following the player) and the collisions is too tight, no needs perfect collisions, only a box. also : good design
muito bom, credo, very good, AWESOME, great job keller
Valew mano! (Agora tenho que bater o seu recorde aqui...)